Chip's Challenge Wiki
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The '''[[Melinda]] time''' is a term used to refer a time higher than the current [[bold time]] that theoretically could be obtained, but would require extreme luck or skill to obtain. They are often caused by the use of [[random element]]s.
 
 
== CC1 Melinda times ==
 
 
{| class="wikitable sortable" border="1"
 
! # !! Name !! Bold !! Melinda time !! class="unsortable" | Reason
 
|-
 
| 23 || Blobnet || 436 || 444 || Requires no interference from the [[blob]]s
 
|-
 
| 126 || Block N Roll || 441 || 443 || Requires no interference from the [[walker]]s
 
|-
 
| 127 || Skelzie || 454 || 455 || Requires the blob to press the [[green button]] for you <!-- Poor Skelzie, your Melinda time gets so little exposure. That is, if you can even get 455. Correct me if I'm wrong -->
 
|-
 
| 146 || Cake Walk || 712 || 717 || Requires extreme luck with random [[force floor]]s near the end. You must push the block on them, and it must stay there long enough for [[Chip]] to open the [[red lock]], and then must be pushed on the force floors towards the exit.
 
|}
 
 
== CC1 Melinda times, originally untimed ==
 
{| class="wikitable sortable" border="1"
 
! # !! Name !! Bold !! Melinda time !! class="unsortable" | Reason
 
|-
 
| 133 || Blobdance || 949 || 951 || Requires no interference from the [[blob]]s
 
|-
 
| 136 || Doublemaze || 926 || 927 || Requires perfect [[boosting]] for the entire level
 
|}
 
 
== CCLP2 Melinda times ==
 
 
{| class="wikitable sortable" border="1"
 
! # !! Name !! Bold !! Melinda time !! class="unsortable" | Reason
 
|-
 
| 59 || Lot of Danger || 352 || 353 || Requires perfect luck with the random force floors and no interference from the walkers
 
|-
 
| 98 || Loop || 37 || 38 || Requires perfect luck with the random force floors
 
|-
 
| 119 || Teeth || 280 || 281 || Requires nearly perfect luck with the random force floors
 
|-
 
| 140 || Keep Trying || 481 || Unknown || Requires extreme luck with the random force floors at the end. The Melinda time is difficult to calculate because of the large amount of random force floors and the erratic pattern of the toggle doors.
 
|}
 
 
[[Category:Terminology]]
 

Latest revision as of 04:22, 13 March 2019

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