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The Melinda time is a term used to refer a time higher than the current bold time that theoretically could be obtained, but would require extreme luck or skill to obtain. They are often caused by the use of random elements.

CC1 Melinda times

# Name Bold Melinda time Reason
23 Blobnet 436 444 Requires no interference from the blobs
126 Block N Roll 441 443 Requires no interference from the walkers
127 Skelzie 454 455 Requires the blob to press the green button for you
146 Cake Walk 712 717 Requires extreme luck with random force floors near the end. You must push the block on them, and it must stay there long enough for Chip to open the red lock, and then must be pushed on the force floors towards the exit.

CC1 Melinda times, originally untimed

# Name Bold Melinda time Reason
133 Blobdance 949 951 Requires no interference from the blobs
136 Doublemaze 926 927 Requires perfect boosting for the entire level

CCLP2 Melinda times

# Name Bold Melinda time Reason
59 Lot of Danger 352 353 Requires perfect luck with the random force floors and no interference from the walkers
64 Jungle 128 129 Requires an alternate path that is very risky because of the high concentration of blobs
98 Loop 37 38 Requires perfect luck with the random force floors
119 Teeth 280 281 Requires nearly perfect luck with the random force floors
140 Keep Trying 481 Unknown Requires extreme luck with the random force floors at the end. The Melinda time is difficult to calculate because of the large amount of random force floors and the erratic pattern of the toggle doors.
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