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− | {{Infobox Level |
+ | {{Infobox Level New |
|name = PLAYTIME |
|name = PLAYTIME |
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|image = [[Image:Level 74.png|300px]] |
|image = [[Image:Level 74.png|300px]] |
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|chips available = 4 |
|chips available = 4 |
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|time = 400 |
|time = 400 |
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− | |bold = |
+ | |bold ms = 359 |
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+ | |bold lynx = 355 |
− | | |
+ | |difficulty ms = 3 |
+ | |bold difficulty ms = 3 |
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− | |bold ms = 359|bold lynx = 355|bold complexity = 2}} |
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+ | |bold complexity ms = 2 |
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+ | |||
+ | |difficulty lynx = 3 |
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+ | |bold difficulty lynx = 3 |
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+ | |bold complexity lynx = 2 |
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+ | }} |
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'''Playtime''' is the 74th level in [[Chip's Challenge 1]]. A couple of fast timing tricks make Playtime an intriguing challenge. |
'''Playtime''' is the 74th level in [[Chip's Challenge 1]]. A couple of fast timing tricks make Playtime an intriguing challenge. |
Revision as of 03:17, 24 November 2015
Level set | Chip's Challenge 1 |
---|---|
Level number | 74 |
Password | MKNH |
Hint | None |
Chips required | 4 |
Chips available | 4 |
Time limit | 400 |
MS | |
Bold time | 359 |
Difficulty | ***** |
Bold difficulty | ***** |
Bold complexity | ***** |
Lynx | |
Bold time | 355 |
Difficulty | ***** |
Bold difficulty | ***** |
Bold complexity | ***** |
You can find the page you were looking for at:
https://wiki.bitbusters.club/Playtime.
This wiki is no longer maintained.
Playtime is the 74th level in Chip's Challenge 1. A couple of fast timing tricks make Playtime an intriguing challenge.
Slide around to the left and wait for the pink ball to release the trap; do not hold the north key (the usual, simple solution to this timing challenge), as the ball's distance from Chip includes [1/2] and will land on the brown button between Chip's repeated -U moves, such that the ball hits Chip before he can move. The trick that allows Chip to pass this is that, after precisely [12 1/2] and no later, the pink ball slides before Chip moves and will hit the brown button before he attempts to leave the trap.
When he leaves the ice, quickly squeeze south to the chip and touch the green button on the way out to the force floor. Step DL onto the northeast of the force floor square, just ahead of a paramecium, and slide a total of >[D 3L U] to arrive L off the chip (this is easier than D >2D L >3L U); take the chip and continue through. Move block 2 into the water, then shove block 1 2D, collect the chip to the left, and then send block 1 into the pool to collect the last chip. Above and then east is the exit.
Walkthrough
You can find the page you were looking for at:
https://wiki.bitbusters.club/Playtime.
This wiki is no longer maintained.