Chip's Challenge Wiki
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You can find the page you were looking for at:
https://wiki.bitbusters.club/Roadsign.
This wiki is no longer maintained.


Roadsign is the 93rd level in Chip's Challenge 1. Containing a collection of force floors and an actual "stop sign" in the northwest area, Roadsign is a challenge you won't need to ask guys for directions through.

Take the block from the water on the right, place it L from the start, and then play U 3L D 8L 2U L 3U D U to switch the toggle walls twice. This causes the pink balls bouncing on the far north to get trapped behind the doors, while keeping a third door open for later use. Play this block 3D8R2D2R, the other block above that D, and then start moving to the north.

Throw both blocks above the start into the passageway above, removing one bomb and preparing the second, then continue past this, take the chip behind the block above, and shove the block 3U3RU3R before you divert to the left and take the chip behind the now-trapped balls. Resume moving the block 2D4R10D (the ice is slower, walk around) 2L4U4L2D2R, all the way west from the force floor, and finally 3D2L. Knock the block below that under the gravel and then slide 2RD, shove this block 5D, and play 2U 3L 2D 4L 2U 4R to cover one water space. Go collect the block near the start and insert it into place to use above, then go the bottom and play it through the maze in prelude to using the block already in place. When that is complete, you can collect the chip to the east, and then play the third block in the maze 2L2U4R, up to the top, and all the way to the water in the north-west for the last chip. Wait two moves for the gliders, then walk back out to the exit.

Walkthrough



















You can find the page you were looking for at:
https://wiki.bitbusters.club/Roadsign.
This wiki is no longer maintained.

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