|CC1 Index||60 (N), 61 (W), 62 (S), 63 (E)|
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In Tile World's Lynx mode, the Swimming Chip is read as a wall, allowing the level to be played if compliance is otherwise perfect. In Tile World 2's Lynx mode, the Swimming Chip acts as a stationary monster - Chip dies if he touches it, but it acts as a wall to everything else.